Absolute Wilderness Adventure Race 2015 “the Valley of Vigour” April 3rd – 5th, Murchison

Prizes, Easter Eggs and Absolute Wilderness Meals
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The courses for the second Absolute Wilderness Adventure Race are set with some authentic adventure in store for the teams. Linking the checkpoints together will ensure that teams will experience some wilderness and visit some new locations.
The 12-hour teams will climb a mountain and if the weather is clear they will be get wildly expansive views, hopefully rewarding the effort of reaching the summit. There will be some thought provoking route choice selections before the 12-hour teams enter the Valley of Vigour, where the bulk of the 3 and 6-hour events will be staged.
The rafting will be class three so teams need to be prepared for a splash or two of white water action.
Order of disciplines
3-hour event
Raft, Bike, Hike, Bike

6-hour event
Raft, Bike, Hike, Bike (but further than 3-hour)

12-Hour event
Raft, Hike, Bike, Hike, Bike

There are currently 30-teams entered with 40-50 teams expected by event day.

Entries for the event close on March 27th.
Event Times
Friday April 3rd:

    3:00 – 5:00pm Registration
    5:00 – 6:00pm Map and Course
    6:30pm Event Briefing – Murchison Sport, Recreation & Cultural Centre, Hampden Street, Murchison

Saturday April 4th:

    Absolute Wilderness Adventure Race Start Times
    7:00am 12-hour event
    10:00am 6-hour event / 3-hour event
    Note: start times / categories may change depending on numbers of teams entered

Sunday April 5th: DST adjusted time

    9:00am – 10:00am Morning Tea
    10:00am – 11:00am Prize giving – Murchison Sport, Recreation & Cultural Centre
Gear and Equipment Required
This gear needs to be carried by the team for ALL hiking and biking stages – sometimes referred to as the compulsory gear.
Everyone needs a wetsuit for rafting (plus wear running shoes & bike helmet).
Everyone also needs a mountain bike and take tools for basic trail repairs.
Front & rear bike lights if you’re night riding. (Mainly 12-hour teams)

Each team needs there own support crew. Ideally 2-3 people is the best number but some teams manage fine with 1-person. The support crew meet the team at the Transition Areas (TA’s) and help the team to change from one discipline to the next. We strongly suggest a 4WD vehicle as the crew vehicle, motorhomes, trailers and large vehicles are not ideal for the TA’s.

3-Hour Teams
    Waterproof Jacket
    Warm thermal jersey
    Thermal top
    Thermal pants (leggings)
    Warm Hat
    Warm Gloves
    Backpack
3-Hour Team Gear
    Basic First Aid Kit
    Compass
    Phone

___________________________

6-Hour Teams
    Waterproof Jacket
    Waterproof Overtrousers / Pants
    Warm thermal jersey
    Thermal top
    Thermal pants (leggings)
    Warm Hat
    Warm Gloves
    Backpack
    Headtorch (only carried by teams starting stages after 4:00pm)
6-Hour Team Gear
    Basic First Aid Kit
    Compass
    Survival Blanket
    Phone

___________________________

12-Hour Teams
    Waterproof Jacket
    Waterproof Over Trousers / Pants
    Warm Thermal Jersey
    Thermal top
    Thermal pants (leggings)
    Warm Hat
    Warm Gloves
    Whistle
    Headtorch
    Survival Blanket
    Backpack
12-Hour Team Gear
    Basic First Aid Kit
    Compass
    Phone
http://www.absolutewilderness.co.nz

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